We also had week two of Makerspace. At the beginning of the week learners are given a problem that they have to solve. They then brainstorm ideas for a solution, and plan how they will model that solution. When they have finished the reflect on their creation and evaluate how successful they were. Last week was trying to work out a way for Miss Rasmussen to carry all of her things to her car without dropping anything, and this week we designed a game for Mrs McKenzie that didn't have dice in it.
The photos below show the processes behind the learners creations and you can find their finished models on Seesaw.
I am loving Makerspace, it has encouraged Riley to also try things out and create at home with these items.
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